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Tristan, Armin, Daniel and I are the main core team of Krita. More contributors come and go all the time. We are always looking for more contributors. If you are passionate about working on a free and open source painting program and would like to help us on improving Krita, we have more than 20 tasks which need to be done. If you are interested in Krita, have a look at the get involved page on our website and start contributing to this project.
I’m pleased to announce that Krita 5.1.0 will be released this month. Krita is the only dedicated painting application that lets you open, save, edit and author HDR and scene-referred images. Furthermore, with OCIO and OpenEXR support, you can manipulate the view to examine HDR images, and use it in the most cutting edge workflows from the film and visual effects industries.
Krita supports animation with onion skinning, storyboarding, comic book project management, scripting in Python, many powerful filters, selection tools, colorizing tools, color managed workflows, flexible workspaces And much, much more. Discover the full feature set of Krita at krita.org!
In Krita Download Free 4.1.1, the brushes engine was converted to the vl-engine. With this release, Krita’s brushes engine is now using vl-engine, with GPU based brushes. The new brush engine removes all the CPU rendering steps and gives Krita a big speed boost. But more importantly, it also brings you the use of GPUs, which are used by graphic cards, and especially by high-end graphic cards that have them to speed up their rendering of images.
In previous versions of Krita, when you entered a large file into your brush engine, it would start rendering the whole file, which wasn’t very performant, and meant that users couldn’t work on large brush files.
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The first version of Krita 5 focused on the Android and Linux versions. We expect to have the iOS and Windows builds going pretty soon as well. While the tech is still under developement, version 1.0 of the Krita book has a good idea of what’s to come in Krita 6.0. You can view Krita 5.1 on the Download page , there’s a new Krita 5.1.0 version of the Getting Started page and a FAQ .
Krita 5.1 has been out for a while now, but the improvements we made keep coming! 2017 at Krita we brought back the NSIS installer, so Krita can now be installed and launched from a USB stick. But what happens when you have an old computer? What if you want to do a new Krita installation on a new computer? A way to do this is through the WiKi, which is a setup application for Windows. It runs the offline installer if no internet connection is available.
One of our goals was also that with Krita 5, we would reach feature parity with both GIMP 2.0 and Photoshop. To that end, it’s been possible to add new features in the last three months, such as:
- Vector clipping mask
- Pixmap transforms
- Incremental resize
- Flattening a curve
- Save as a PNG and JPEG at the same time
- Skin interpolation
Of course, this being Krita, there are so many other things that have been fixed. Hopefully, we have now streamlined the rendering pipeline so that when you open an image in Krita, it will now load as fast as Photoshop while also be loading the image in memory (at least in the case where you actually have a good internet connection).
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What is Krita 5.1.0 and what is it for
This week has been interesting . We’ve merged some patches and features from other projects, such as IBP (in between projects), GitHub, and Wyse. This has improved the Krita workflow as well as your life as a Krita user.
Most importantly is the merging of IBP and Krita. Some of the IBP files are not compatible with Krita’s current state, but we have merged those and more. Also some plugins were ported to Krita and will also be included in the next version.
The color picker window in Krita is now fully customizable, with a tab for each of the different color spaces. Picker drivers that support multiple platforms will show all the active color pickers from all the platforms that they support. Note that the color picker is actually a feature that was first added to Krita in 2009. Yay 2009!
The Krita Sculpting tool is now able to work with irregular shapes, meaning you can sculpt any shape you like. The Krita 3D modeling tools already had shadeless curves, but it wasn’t possible to transform them into meshes, especially when the curve was not on a straight axis. We’ve fixed this in Krita 5.1.0.
The image editor makes working with animation that integrates well with Krita much easier. Krita 5.1.0 comes with a new Mograph filter which can be used to animate your layers. Have a look at the documentation to see how to use the new features.
Being able to save prints of your drawings is now a breeze. For each step in the print process, the history is retained, with the ability to skip to any point in the step animation. Printing with Krita 5.1.0 is now made easier, requiring less user intervention.
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Krita 5.1.0 System Requirements
- 2 GHz CPU with at least 2GB of RAM
- 2 GB free hard drive space
- 64-bit operating system
What’s new in Krita 5.1.0
- New Pixel Canvas – A step by step approach to how to start a new document and how to paint.
- Video tutorial
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