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The next version of Cinema 4D will incorporate many of the new tools as well. Both BodyPaint 3D and the Scale tools will remain. Further, the motion editor will also include tools such as the Scale and Rigger tools, and the large degree of customization offered by the riggers. Unifying the tools will make the workflow much easier.
The new tools provide users with more control over the look and feel of their models. There is also a wealth of tools for modifing and animating rigs.
Every time we upgrade a major version of Cinema 4D we see new features and tools added to the software. We’re already on version 12 and it’s been that way for some time now.
We’re happy to see new tools added, especially a whole new rigging paradigm. If you’ve been working in Cinema 4D over the years, you’re sure to be pleased with the new tools.
Cinema 4D R14 is out and available in the App Store. Maxon has made some serious improvements to the modeling and editing tools. I never tried ZBrush or Mudbox so I cant comment on those but lets begin our look at Cinema 4D here.
Patched Cinema 4D Version R14 is out and available in the App Store. Maxon has made some serious improvements to the modeling and editing tools. I never tried ZBrush or Mudbox so I cant comment on those but lets begin our look at Cinema 4D here.
Finally, there are a bunch of new features that stand out in Cinema 4D R14. First, the desktop editor has been updated to include the new DirectDraw interface. This new interface makes it easier than ever to modify the 3D model with Layers. In the past, it was very difficult to make changes directly to the 3D object. With the new DirectDraw interface, you can easily change any layer and all its properties directly. You can even open layers for editing directly in the 3D viewport. You can also combine Layers any way you like to create a new composite Layer.
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Cinema 4D has been around since 1991 and has been evolving ever since. But if you don’t know what’s the next feature is, you might want to watch this video and find out how to use Cinema 4D in 2018. It’s an amazing tool and we’ll show you lots of things to do in Cinema4D.
Another improvement in workflow is the GoZ bridge, making it possible to set up an asset in ZBrush and have it updated live when you model or retexture in Patched Cinema 4D Version. In order to enable this, ZBrush will now ask if you want to “GoZ Bridge to Cinema 4D”
Video editing: new edit window interface & much improved timeline
Until now, video editing was restricted to a virtual timeline running in the background of the Cinema 4D main window. However, by tabbing to a video window, you can now edit your video directly, with a new, user interface. You can now double-click on a clip to add it to the project, instead of first creating it from the Clip Editor and then adding it.
In Cinema 4D, there’s already a popular node known as Color U, which can be used to control the entire display color of a scene. In the video below, I show you how you can use the Color U node to create a 3D array that can control the colors of every vertex and edge in a scene.
Please visit our video documentation page where we go over every parameter inside Forester for Cinema 4D and we also explain to you how to take advantage of the available production-level features. We’re offering a quick tutorial that you can perform on some of the particularly relevant components of the software. Please visit: cinema4d.com/forester-shoot
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Cinema 4d very powerful tool for 3D modeling, you can easily create and save multiple 3D models for easy switching between them. Cinema 4D uses a more realistic workflow than other 3D software, the walk through and go through menus as well as the z-axis make it easy to change items or add effects. The multi-viewport and the interactivity make it easy to do complex and time consuming tasks quickly and without much stress.
Thanks to many add ons, Cinema 4D can create other 3D file formats natively. And the ability to quickly switch from 3D to 2D and the increased performance when animating 2D elements gives it an edge over the other 3D programs.
Because of the wide array of motion effects available, the tools and features it has can be the one that gets you the job done. Granted it may be a little more in depth in some cases but not so much so that it is not able to accomplish the job that needs to be done but if you want to take your skills and work further you can easily get started with 3D software on Amazon or on your local library. Another way to showcase your work is to make videos using the new functionality that is available in Cinema 4D, and this is really something you can do for yourself, and then you can use this new “short movie” feature to post it to Youtube or Vimeo and a few other social sites to showcase your work.
So in a nutshell, if you feel that working with 3D, animation, and graphics in general would be a good idea for you, and especially if you want to create advertisements for larger companies, try out Cinema 4D. You will find that this can truly be what you are looking for.
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Cinema 4D System Requirements
- Windows 10 or Mac OS X 10.11
- 1024 x 768 or higher resolution display
- 2 GB RAM
- 2 GB available hard disk space
What’s new in Cinema 4D
- Cinema 4D R18, the latest release.
- All of the new features of R18.
- The new tutorials.
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